Showing posts with label 3D Studio. Show all posts
Showing posts with label 3D Studio. Show all posts

Saturday, April 24, 2010

Modeling a low-poly LCD monitor

This tutorial will show you how to model an LCD monitor in 3D Studio Max using basic of box modeling techniques. This tutorial is suitable for beginners and shows exactly how to perform each step.We won’t be using a background image/picture to model an existing monitor, instead we’ll create our own original LCD monitor. Once you learned to apply the techniques in this tutorial, it will be a piece of cake to adjust/extend the model to create your own unique monitor. With 3D modeling, there are many different ways to reach a similar result. Some of the tasks described in this tutorial are the things ‘I’ do, which doesn’t mean it is ‘the’ way to do it. Although this tutorial is written primarily for 3D Studio Max users, the same techniques apply to many other packages as well. You could even use the free modeler Wings 3D.

Phase 1. Create a new scene

Modeling a Car Rim


In this detailed tutorial you will learn how to create rims for a sports car by using the Bridge feature for an Editable Poly. This new feature was introduced in 3D Studio MAX version 7 and can save a modeler a lot of work. Not only will you be able to create the wheel in shown in the screenshots on the left, by using the techniques in this tutorial it will be a piece of cake to create your own original wheels. Apart from that, many of the common modeling techniques (Extrude, Bevel, Chamfer, Bridge, Soft Selection) are used in this tutorial, so it can serve as an excellent way to learn some new selection methods and basic poly-modeling skills.